UI/UX Designer

Lahore, Punjab, Pakistan
Full Time
Experienced

We are looking for a UI/UX Designer with 3-5 years of experience to create engaging, intuitive, and visually appealing user experiences for Apps and webs. The ideal candidate should have a strong understanding of UI/UX, visual design, and player experience.

Key Responsibilities

  • Design intuitive and engaging UI/UX for mobile games.
  • Create wireframes, user flows, mockups, and interactive prototypes.
  • Design game menus, HUDs, pop-ups, buttons, icons, screens, and other UI elements.
  • Develop visually appealing interfaces while maintaining consistency with the game's art style.
  • Collaborate closely with Game Designers, Artists, Developers, and Producers.
  • Conduct usability reviews and improve designs based on player feedback and analytics.
  • Create responsive UI layouts for different screen sizes and resolutions.
  • Maintain and improve existing game interfaces based on design requirements.
  • Prepare detailed design specifications and assets for developers.
  • Stay updated with current UI/UX trends, gaming interfaces, and industry best practices.

Requirements

  • 3-5 years of professional experience in UI/UX design, preferably in the IT industry gaming industry.
  • Strong portfolio demonstrating UI/UX work, preferably for mobile games.
  • Proficiency in Figma and other relevant design tools.
  • Strong understanding of UX principles, user flows, wireframing, and prototyping.
  • Good knowledge of typography, color theory, layout, visual hierarchy, and composition.
  • Understanding of game UI patterns and player experience.
  • Ability to translate game concepts and requirements into engaging visual interfaces.
  • Strong communication and collaboration skills.
  • Ability to work in a fast-paced, team-oriented environment.
  • Experience working with UnityEngine would be plus
  • Basic understanding of UI implementation within game engines.
  • Experience designing UI for live-service or free-to-play mobile games.
  • Understanding of game analytics, A/B testing, and player behavior.
  • Basic knowledge of motion design or UI animation.
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